Thursday, January 8, 2026

Sims 4 Fallout Shelter Challenge

 Sims 4 Fallout Challenge from Azrnyx

Fallout Challenge

Fallout Challenge – Sims 4

The world has been ravaged by an apocalyptic disaster years ago. You are the last surviving dweller in your vault. How you survive from here is up to you…

 Building your own Vault –

The bunker should have:

  • Barracks
  • Toilets
  • Power plant (optional – only for aesthetics)
  • An indoor garden
  • Somewhere to eat (you can have a kitchen but NO fridge.)
  • A library/study
  • A medbay
  • A lab
  • A workshop
  • A gym
  • A classroom (or somewhere for children to play/learn)
  • A common room
  • A broadcasting studio
Some of these rooms can be merged into one

The bunker should also be as deep as it can go – ensure your living spaces are as far from the radiation/outside world as possible

 To Start –

Build a vault/bunker or download one off the gallery

Start with an adult/YA sim who will be your overseer

Choose your difficulty:

  • Easy – Add 2 other dwellers to the household
  • Medium – Add 1 other dweller to the household
  • Hard – Add no other dwellers to the household

 Rules –

Only explorers may invite other survivors to your vault. The new dwellers need to go through a decontamination procedure in your medbay.

You may only add other C.A.S. dwellers depending on your chosen difficulty:

  • Easy – Every 1 game week
  • Medium – Every 2 game weeks
  • Hard – Never

Every dweller must have an assigned role - no use wasting resources.

In the event that the overseer dies, a new overseer will be voted in by the dwellers to replace him/her. If the overseer ages to ‘elder’ then the overseer may choose and train their successor.

The overseer is not to have any children. As the leader of the vault, the overseer’s number one priority should always be to the vault. This also removes complications when choosing a successor.

Anyone not following the rules will be exiled.

 Roles (Base Game)–

Overseer – The leader of your vault. He/she is the first dweller and is in charge of the vault and how it is run. When the Overseer dies, it is up to the vault to vote for a new one. Suggested Traits: Genius, Athletic

Explorer – The only dweller allowed to leave the safety of the vault. They have the skills required to survive in the wasteland and go looking for useful collectibles and other survivors. (anything found needs to go through a decontamination process) Suggested Traits: Athletic, Loves Outdoors

Scientist – The dweller responsible for research. They dedicate their day to learning all that they can about the apocalypse and trying to make the world habitable again. Suggested Traits: Genius

Engineer – The dweller responsible for ensuring your vault stays up and running. If anything breaks, this dweller is in charge of fixing it. They also use the woodworking table to make handy items for your vault dwellers to use. Suggested Traits: Genius

Gardener – The dweller responsible for gardening and ensuring that there is enough food for the vault habitants. This is the only source of food allowed (unless the explorer finds anything above ground) Suggested Traits:

Caretakers – The dwellers responsible for the upbringing of toddlers and children. They look after your young dwellers and ensure they have everything they need to survive and grow up healthy. They are also in charge of ensuring the vault remains a clean and healthy place to live. Suggested Traits: good, family oriented, neat

Radio Broadcaster – The dweller responsible for broadcasting to outside of the vault. You need to grow your vault population, right? So why not call the survivors to you rather than going out to find them. This dweller is also responsible for entertainment. You have no tv in your vault so the entertainer plays music to entertain the other dwellers. You can also have radios/sterios in your vault with this role active. Suggested Traits: creative

With this role active, you can add new CAS dwellers to your vault every:

  • Easy – 4 game days
  • Medium – 1 game week
  • Hard – 2 game weeks

New Dwellers – Survivors that join your vault are assigned a role at the overseer’s discretion, but generally roles are assigned based on the incoming dwellers traits.

Pregnant Dwellers – These dwellers are excused of their duties as looking after their baby is of the utmost importance.

Elders – Older dwellers will continue to work in their assigned role until they die. Everyone in the vault needs to pull their weight (there’s only so much pure air in your vault that everyone needs to pull their weight to stay). They are also responsible for teaching their replacement the ropes. They are your greatest source of wisdom and knowledge in the vault

  Roles (Expansions)–

Scientist (Get to Work) – The dweller responsible for research. They dedicate their day to learning all that they can about the apocalypse and trying to make the world habitable again. They also invent helpful machines for your vault and craft serums (using workstations found in the build/buy debug menu). Suggested Traits: Genius

Medic (Get to Work) – The dweller responsible for keeping the vault habitants healthy. Suggested Traits:

Engineer (Discover University) – The dweller responsible for creating robots and helpful machines to keep the vault up and running smoothly. Suggested Traits: Genius

Engineer (Eco Living) – The dweller responsible for ensuring your vault always has power and clean water. They are the only other role allowed to leave the safety of the vault, in order to check on solar panels and wind turbines above ground. They are also in charge of upcycling materials that the explorers find ruined in the wasteland and fabricating any new needed furniture. Suggested Traits: Genius, Maker

Companion (Cats and Dogs) – Add a pet to your vault. The explorer should be in charge of training your pet as it will go with the explorer whenever a requirement to leave the vault arises. This pet will help watch the explorers back in the wilderness as well as help find collectibles

 Helpful Mods –

MC Command Centre -  enables you to disable young dwellers from going to school as well as other helpful in game features: https://deaderpool-mccc.com/#/releases

Life Tragedies – enables you to have your sims die of fatal illnesses – radiation must have leaked into your vault somewhere! (disable all other life tragedies except for fatal illness). With this mod enabled, increase your explorers ‘tragedy occurrence speed’ whenever they leave the radiation free safety of the vault. Set it back to slower once your explorer returns: https://www.sacrificialmods.com/downloads.html

Zombie Apocalypse – Change your nuclear radiation ravaged world to a zombie apocalyptic one. With zombies walking the surface, your explorers need to be extra prepared for leaving the vault: https://www.sacrificialmods.com/downloads.html

Full House – Allows you to increase the number of sims in your household. No pesky limit of only 8 sims allowed: https://modthesims.info/d/536556#.VCb-x1oB5g8.twitter

Saturday, August 2, 2025

Vampire Executioner Career for Sims2 a Challenge for Sims4

Charlee Heart - https://modthesims.info/d/280097/vampire-executioner-career-based-on-bram-stoker-s-dracula.html

Throughout the 1880s and 1890s in Victorian England, authors such as H. Rider Haggard, Rudyard Kipling, Robert Louis Stevenson, Arthur Conan Doyle, and H.G. Wells wrote many tales in which fantastic creatures threatened the British Empire. "Invasion literature" was at a peak during this time.

Friday, July 18, 2025

Poison Garden Legacy Challenge

 From Rose Supposes


How it started: A random musing, could I write a challenge that forced me to deviate from playing fundamentally nice/good sims, without having total miscreants and exploring more of the game?


The Garden Legacy Challenge Version 2

 The Garden: A Legacy Challenge Version 2

Updated for Seasons

By: @cowplant-pizza


Hi guys, and welcome to my first ever Legacy Challenge! I spent an hour or so writing this up quickly because I was feeling creative! I hope this challenge might seem fun to some of you, fun enough to pick it up and play it! Please tag me if you’re starting it, and use the tag #garden legacy if you post pics! So, without further delay, here we go!

Wednesday, May 28, 2025

The Sims 4 DEI Remover Has a Problem

Note: this post is about my own opinions and ideas. 

DEI (diversity, equity and inclusion).

The DEI Remover mod lets Sims players universally change settings in CAS for race, gender, body type, and relationships for their Sims and of course, the NPCs (non player characters). Universally meaning all of them with one switch. Like a universal remote you may have for your television, one remote for all the devices. Some work, some are still plug and pray. The DEI Remover is on the plug and pray side now. I've heard EA updated the game to disable this mod from working. Other players have said they would be concerned about having it in their game, EA might ban their account. 

I don't have the full story. I found the mod online but did not install it. I was curious enough to download it, but its not really what I want. 

The ‘DEI Remover 1.0.0’ started in March 2024. I don't know who developed it and chances are they'd rather avoid the chaos, controversy and possible legal trouble from EA now. 

EA does have the legal right to choose which mods are... developed, used, not sure which is the right word... with their game. That's understandable. That's why a lot of the adult mods and CC are not supported by EA and other groups. 

This mod is described as a parody. Maybe it is.

I won't include any links to the DEI Remover. EA is shutting down sites, forums, people that post the link as quickly as they can. Also, if you want it, you can find it. Be careful though, scan the download for viruses or anything else not so friendly. There is a risk to downloading and installing something with this much controversy. Some people see it as an predatory opportunity. 

So how did we get here?

This morning, #TheSims was trending. I expected to find a lot of posts about the latest game update and new fairy pack. I did. I also found this (see below). I had heard nothing about the DEI Remover mod until reading this. 

There is a Problem with This Mod

This mod has its own set of options. Of course it isn't going to suit everyone that way. Some people may want a Sim world with all women, Amazons. I've done that. Some may want mainly children, a Lord of the Flies world. There are players devoted to a time period in history. Have you ever thought about building a world in a regional location (like the African mod) where everyone is one race? What about a world where everyone is fat and you want to micro manage them into good health? (I don't think I'm up for that challenge myself). 

This mod doesn't give a selection of options. That's the problem.

Why Not Have a Sims 4 CAS Universal Control?

There could  be a universal control option to let people set the skin and hair colours, genders, age, pronouns, body types, relationship styles, everything available in CAS. We could have an option to choose a world of feisty Amazon women with one universal switch in CAS. I can come up with more chaotic and crazy ideas to work on with that kind of control over my Sims and NPCs. 

More Options for a CAS Universal Control?

I'd like to spay/ neuter all pets without going to each individually. Vet visits are expensive, even virtually. Then there are all those strays... 

MCCC has some options and you can use Sims 4 Studio to set CC fashions to be unavailable for random Sims and NPCs. But, EA could add this feature to the game. A universal control to not allow Sims to wear any CC options, unless individually chosen for them. 

What about you? What settings would you like to change for all (or most) of your Sims and NPCs? 

In the end, I'm Pro-Choice

The Sims game has challenges. You can build a lot of almost any kind. You can build a Sim of almost any kind. You choose their adventures, relationships, mishaps, fashions, even their teeth! Challenge yourself, create a lot and Sim family the complete opposite of what you usually do. The Sims gives people that chance to explore, to "make space for everyone to tell their story".  Any Sims that give you trouble can face the ladder less, walled in pool. You're the Dungeon Master in this game. 

Monday, May 26, 2025

Dungeons and Dragons Forgotten Realms Challenge for Sims 4

  The Forgotten Realms Legacy, a brand new legacy challenge for the Sims 4!

**The challenge lives here, on my Simblr! I've been playing it privately to test out the goals and requirements, but am starting a shared save soon! There's also a list of other Simmers playing the challenge right here!**


So! I have always wanted to write my own legacy challenge. I’ve revamped and updated plenty for personal gameplay, but never had the guts to get one of my own out there in to the Simming community. But finally, here I am—I’m doing it! Here goes nothing:

Sunday, May 25, 2025

Dungeon and Dragons Challenge for Sims 4

Found at Mod the Sims. Posted November 2020 by FreakWhiplash.

 The Dungeons and Dragons Challenge

Welcome to the Dungeons and Dragons Challenge! In this challenge, you will create a Sim based on character creation from the Dungeons and Dragons world, and then you will randomly roll to complete different quests as you level up your Sim. This will also include leveling class skills as well as reaching the top rank of a job that is applicable to your given class.

Real Dungeons and Dragons can get pretty goofy, and in the spirit of the Sims and D&D, some of the quests that you have a chance to encounter are quite goofy too.